The Bitmap Brothers: Universe


The Bitmap Brothers: Universe is a comprehensive history of the visionary British software house behind seminal titles such as Xenon 2: Megablast, Speedball 2: Brutal Deluxe and The Chaos Engine. It combines an authoritative inside story, thoroughly researched via new, first-hand interviews with The Bitmap Brothers’ key figures – including founder Mike Montgomery and lead artist Dan Malone – with a breathtaking haul of never-before-seen archive material.

Highlights such as unused character concepts for Speedball 2: Brutal Deluxe, intricate pencil renderings of The Chaos Engine’s iconic cutscenes and early robot designs for Z form part of a rich collection of original production drawings. Partnered with this archive material is a gallery of specially presented game imagery, created by NVIDIA graphics engineer Timothy Lottes, accurately reflecting the era’s CRT displays for the first time in print.

The book also reveals for the very first time the fate of unreleased projects, including the high octane Amiga racer ‘Bike’ and a 2D Speedball successor.

‘One of the greatest productions our industry has ever seen … worth every penny.’

‘Up there with Indie Game: The Movie in its insightfulness, this book gives fans a long-overdue appreciation of the gaming heroes of the Amiga and Atari ST era.’
Deconstructing Videogames

‘Darren Wall’s elegant, streamlined designs and layouts are given historical context by Duncan Harris’ in-depth chronology of the Bitmaps’ formation … a fascinating story, superbly told and presented … an essential purchase.’
Den of Geek

Additional Information

175 x 230 mm